Flight Tasks are used within Flight Modes to provide specific movement behaviours: e.g. follow me, or flight smoothing.
Overview
A flight task is a class in the flight task framework derived from the base class FlightTask. Its goal is to generate setpoints for the controller from arbitrary input data, where each task implements the desired vehicle behavior for a specific mode. Programmers typically override the activate() and update() virtual methods by calling the base task's minimal implementation and extending with the implementation of the desired behavior. The activate() method is called when switching to the task and allows to initialize its state and take over gently from the passed over setpoints the previous task was just applying.
update() is called on every loop iteration during the execution and contains the core behavior implementation producing setpoints.
Create empty source code and cmake files for the new flight task in the MyTask directory using the prefix "FlightTask":
CMakeLists.txt
FlightTaskMyTask.hpp
FlightTaskMyTask.cpp
Update CMakeLists.txt for the new task
Copy the contents of the CMakeLists.txt for another task - e.g. Orbit/CMakeLists.txt
Update the copyright to the current year
############################################################################## Copyright (c) 2021 PX4 Development Team. All rights reserved.#
Modify the code to reflect the new task - e.g. replace FlightTaskOrbit with FlightTaskMyTask. The code will look something like this:
px4_add_library(FlightTaskMyTask FlightTaskMyTask.cpp)target_link_libraries(FlightTaskMyTask PUBLIC FlightTask)target_include_directories(FlightTaskMyTask PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
Update the header file (in this case FlightTaskMyTask.hpp): Most tasks reimplement the virtual methods activate() and update(), and in this example we also have a private variable.
Update the cpp file as appropriate. This example provides as simple implementation of FlightTaskMyTask.cpp that simply indicates that the task methods are called.
#include "FlightTaskMyTask.hpp"boolFlightTaskMyTask::activate(vehicle_local_position_setpoint_slast_setpoint){bool ret =FlightTask::activate(last_setpoint);PX4_INFO("FlightTaskMyTask activate was called! ret: %d", ret);// report if activation was successfulreturn ret;}boolFlightTaskMyTask::update(){PX4_INFO("FlightTaskMyTask update was called!");// report updatereturntrue;}
Update a flight mode to ensure that the task is called. Usually a parameter is used to select when a particular flight task should be used.
For example, to enable our new MyTask in multicopter Position mode:
Update MPC_POS_MODE (multicopter_position_mode_params.c) to add an option for selecting "MyTask" if the parameter has a previously unused value like 5:
...
* @value 0 Direct velocity
* @value 3 Smoothed velocity
* @value 4 Acceleration based
* @group Multicopter Position Control
*/
PARAM_DEFINE_INT32(MPC_POS_MODE, 4);
Add a case for your new option in the switch for the parameter FlightModeManager.cpp to enable the task when _param_mpc_pos_mode has the right value.
...// manual position control...switch(_param_mpc_pos_mode.get()){ ...case3: error =switchTask(FlightTaskIndex::ManualPositionSmoothVel);break;case5:// Add case for new task: MyTask error =switchTask(FlightTaskIndex::MyTask);break;
case 4: .... ...
Test New Flight Task
To test the flight task you need to run the vehicle with the task enabled. For the example above, this means setting the parameter MPC_POS_MODE to 5, taking off, and switching the vehicle to Position mode.
:::note The task defined above should only be tested on the simulator. The code doesn't actually create setpoints so the vehicle will not fly. :::
Video
The following videos provide an overview of flight tasks in PX4. The first covers the state of the flight task framework in PX4 v1.9. The second is an update, which covers the changes in PX4 v1.11.
The relevant section of this video is an update of flight tasks in PX4 v11.1 at (9min 20sec). The slides can be found here (PDF) - Slides 9 and 12 are relevant.