MAVLink Messaging

MAVLinkarrow-up-right is a very lightweight messaging protocol that has been designed for the drone ecosystem.

PX4 uses MAVLink to communicate with QGroundControl (and other ground stations), and as the integration mechanism for connecting to drone components outside of the flight controller: companion computers, MAVLink enabled cameras etc.

The protocol defines a number of standard messagesarrow-up-right and microservicesarrow-up-right for exchanging data (many, but not all, messages/services have been implemented in PX4).

This tutorial explains how you can add PX4 support for your own new "custom" messages.

:::note The tutorial assumes you have a custom uORB ca_trajectory message in msg/ca_trajectory.msg and a custom MAVLink ca_trajectory message in mavlink/include/mavlink/v2.0/custom_messages/mavlink_msg_ca_trajectory.h. :::

PX4 includes the mavlink/mavlinkarrow-up-right repo as a submodule under /src/modules/mavlinkarrow-up-right, and generates the MAVLink 2 C header files at build time.

There are are number of XML dialect files in /mavlink/messages/1.0/arrow-up-right. The dialect that is built is specified using the variable MAVLINK_DIALECT in /src/modules/mavlink/CMakeLists.txtarrow-up-right; by default this is development.xmlarrow-up-right. The files are generated into the build directory: /build/<build target>/mavlink/.

In order to add your message we recommend that you create your messages in a new dialect file in the same directory, for example PX4-Autopilot/src/modules/mavlink/mavlink/message_definitions/v1.0/custom_messages.xml, and set MAVLINK_DIALECT to build the new file. This dialect file should include development.xml.

You can alternatively add your messages to common.xml or development.xml. Whatever dialect file you use must eventually be built in QGroundControl (or whatever software you use to communicate with PX4).

The MAVLink developer guide explains how to define new messages in How to Define MAVLink Messages & Enumsarrow-up-right.

You can check that your new messages are built by inspecting the headers generated in the build directory. If your messages are not built they may be incorrectly formatted, or use clashing ids. Inspect the build log for information.

:::note The MAVLink Developer guidearrow-up-right has more information about using the MAVLink toolchain. :::

This section explains how to use a custom uORB message and send it as a MAVLink message.

Add the headers of the MAVLink and uORB messages to mavlink_messages.cpparrow-up-right

Create a new class in mavlink_messages.cpparrow-up-right

Finally append the stream class to the streams_list at the bottom of mavlink_messages.cpparrow-up-right

Then make sure to enable the stream, for example by adding the following line to the startup script (e.g. /ROMFS/px4fmu_common/init.d-posix/rcSarrow-up-right on NuttX or ROMFS/px4fmu_common/init.d-posix/rcSarrow-up-right) on SITL. Note that -r configures the streaming rate and -u identifies the MAVLink channel on UDP port 14556).

:::tip You can use the uorb top [<message_name>] command to verify in real-time that your message is published and the rate (see uORB Messaging). This approach can also be used to test incoming messages that publish a uORB topic (for other messages you might use printf in your code and test in SITL).

To see the message on QGroundControl you will need to build it with your MAVLink libraryarrow-up-right, and then verify that the message is received using MAVLink Inspector Widgetarrow-up-right (or some other MAVLink tool). :::

This section explains how to receive a message over MAVLink and publish it to uORB.

Add a function that handles the incoming MAVLink message in mavlink_receiver.harrow-up-right

Add a function that handles the incoming MAVLink message in the MavlinkReceiver class in mavlink_receiver.harrow-up-right

Add an uORB publisher in the MavlinkReceiver class in mavlink_receiver.harrow-up-right

Implement the handle_message_ca_trajectory_msg function in mavlink_receiver.cpparrow-up-right

and finally make sure it is called in MavlinkReceiver::handle_message()arrow-up-right

Sometimes there is the need for a custom MAVLink message with content that is not fully defined.

For example when using MAVLink to interface PX4 with an embedded device, the messages that are exchanged between the autopilot and the device may go through several iterations before they are stabilized. In this case, it can be time-consuming and error-prone to regenerate the MAVLink headers, and make sure both devices use the same version of the protocol.

An alternative - and temporary - solution is to re-purpose debug messages. Instead of creating a custom MAVLink message CA_TRAJECTORY, you can send a message DEBUG_VECT with the string key CA_TRAJ and data in the x, y and z fields. See this tutorial. for an example usage of debug messages.

:::note This solution is not efficient as it sends character string over the network and involves comparison of strings. It should be used for development only! :::

Testing

Ultimately you'll want to test your new MAVLink interface is working by providing the corresponding ground station or MAVSDK implementation. As a first step, and while debugging, commonly you'll just want to confirm that any messages you've created are being sent/received as you expect.

There are several approaches you can use to view traffic:

General

Set streaming rate

Sometimes it is useful to increase the streaming rate of individual topics (e.g. for inspection in QGC). This can be achieved by typing the following line in the shell:

You can get the port number with mavlink status which will output (amongst others) transport protocol: UDP (<port number>). An example would be:

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